Here are the 19 Power Auras I currently run with. You can find the complete script to import them all following the descriptions. Here is a link to help with the import process: http://powerauras.wikispaces.com/EXPORTS. For each aura you’ll should test them individually within the game to inspect the visual and/or auditory cue I’ve selected. If you decide to give any or all of these auras a try, you’re absolutely going to need to test them one-by-one to understand each. Customize them to fit your play style. Remove what you feel is unnecessary. Let me know what you add! The images below are what you’ll see within Power Auras assuming you import the auras as I have specified at the end of this post. Please know that I cannot provide Power Auras support. Also please know that I’m certain you can find lots of ways to improve these auras for your Holy Pally. Share with a comment!

Aura number 1 is a monitor of the self-buff Judgements of the Pure. This aura provides a visual cue in the form of yellow arced runes and a sonar pulse auditory cue when the self-buff Judgements of the Pure is absent during combat. It is important as a Holy Paladin to maintain this buff at all times during combat as it provides a casting speed increase.
Aura number 2 is a monitor of the self-buff Seal of Insight. Having a seal active is critical during combat and necessary for judging. This aura provides a visual cue in the form of purple arced runes and an auditory cue. The auditory cue is especially noticeable as a old fashioned telephone ring (pretty terrifying cue for someone that doesn’t like to answer the phone).

Aura number 3 is an Action Usable monitor on Holy Shock. It provides a countdown timer and an auditory cue when Holy Shock if off cool down (i.e. available). In conjunction with the visual cue Aura 6 (skip one down) this auditory cue is optional. It may help some casters create a Holy Power generation rhythm. You will find that my aura is a custom sound that I placed into the Power Auras sounds subdirectory “tinsha.ogg”. It is an edited ogg version of what you’ll find here: http://www.buddhanet.net/audio-library.htm. My old sound “Bam!” was kinda contributing to me having white knuckles by the end of the night. Pick an available sound or create your own. Meeeellllooooooow.

Aura number 4 provides a visual and auditory cue when three holy power are available. There are various holy power bars out there, but this aura presents a pulsing rune accompanied by a short burst of Gregorian style chanting. This one if fairly pleasant and when it occurs you know you’re ready to burn a Word of Glory or Light of Dawn.
Aura number 5 is an adjunct to number 3. When Holy Shock is available a blue smudge appears over your toon. It’s fairly obvious and the objective is to make it disappear by casting Holy Shock.
Aura number 6 is just a “knucklehead” prompt. It provides a text message in the middle of the screen when Crusader Aura is active. It also appears when another Pally has this aura turned on.
Aura number 7 is another Action Usable monitor, this time of Arcane Torrent. If you are a Blood Elf this aura provides a blue ring/corona around your toon. It’s another one that I find pretty annoying, but that’s alright as the objective is to cast/use Arcane Torrent whenever practical. Arcane Torrent has a silencing component, but for most PvE Holy Paladins you’ll be using Arcane Torrent exclusively for the mana regeneration. If you’re not a Blood Elf you’ll want to delete this one, of course. Within Power Auras you’ll find you must hold the ctrl key down when you depress the delete button.
Aura number 8 is an Action Usable monitor for Lay on Hands. This visual cue is fairly unobtrusive, but hovering such that one would not need to glance away from the action to find whether this spell is available. It’s no fun to waste a fraction of a second by looking away or by trying to cast an unavailable spell.
Aura number 9 is a buff monitor of Beacon of Light. If no Beacon of Light has been cast on any team member, a rather large beacon icon will appear near the middle of the screen. As it’s essential the Beacon of Light remain on your target, this is yet another prompt you want to disappear as soon as you see it. The auditory cue is a sneeze. Before the last patch I’d recorded myself saying “Beacon is Down”, but somehow this got reset and a sneeze is used instead. The first time I ran after the patch I spent 10 or 15 minutes trying to figure out who or what was doing all the sneezing in my game! As with all of these cues, you can choose your own or even create a custom cue.
Aura number 10 is a buff monitor of Infusion of Light. It provides a visual cue in the form of a yellow arc. Infusion of light : Reduces the cast time of your next Holy Light or Divine Light by 1.5 sec. So when you see this arc you’ll know casting a powerful Divine Light will be quick! Thanks to Trevor Trevisimo for this aura!
Aura number 11 is an Action Usable monitor for Divine Plea. This aura provides a visual cue of a blue pulsing swirl directly on top of your toon.
Aura number 12 is an Action Usable monitor for Avenging Wrath. This aura provides a visual cue of a yellow ring/corona around your toon. I typically have Avenging Wrath and Divine Favor macroed to cast simultaneously.
Aura number 13 is an Action Usable monitor for Hand of Sacrifice. This aura provides a visual cue of a blood drop to the left of your toon.
Aura number 14 is an Action Usable monitor for Aura Master. This aura provides a visual cue of a blue disk to the left of your toon. I’m kinda so-so with regard to this one. Maybe you can improve it.
Aura number 15 is an Action Usable monitor for Divine Shield. This aura provides a visual cue of a red shield to the upper-left of your toon.
Aura number 16 is an Action Usable monitor for Divine Protection. This aura provides a visual cue of a yellow shield to the upper-right of your toon.
Aura number 17 is an Action Usable monitor for Guardian of Ancient Kings. This aura provides a visual cue of the Guardian of Ancient Kings dude to the left of your toon.

Aura number 18 is a mana monitor. It provides a visual cue in the form of blue arcs and a raid warning auditory cue when your mana falls below 25 percent.

Aura number 19 is a Health monitor. It provides a visual cue in the form of red arcs and a raid warning auditory cue when your health falls below 50%.
Again, please know that I cannot provide Power Auras support, but I’m hoping this information will provide a great start for those Holy Paladins just installing Power Auras or for those of you curious as to what someone else’s setup might be! Have fun! -Eade
Copy what you see below and paste via the Import Set option in Power Auras:
Set=Page 1@
Aura[1]=Version:4.23; b:0.3137; anim1:4; g:0.8353; icon:Ability_Paladin_JudgementofthePure; buffname:Judgements of the Pure; mine:true; inVehicle:0; sound:23; stacksOperator:=; PowerType:0; combat:true; texmode:1; inverse:true; ismounted:0@
Aura[2]=Version:4.23; b:0.949; anim1:4; g:0.2706; icon:Spell_Holy_HealingAura; buffname:Seal of Insight; mine:true; inVehicle:0; sound:21; PowerType:0; combat:true; size:0.98; y:-29; texmode:1; inverse:true; ismounted:0@
Aura[3]=Version:4.23; icon:Spell_Holy_SearingLight; buffname:Holy Shock; customsoundend:tinsha.ogg; timerduration:5; bufftype:7; textaura:true; y:170; texmode:1; inverse:true; finish:0; timer.h:1.46; timer.UpdatePing:true; timer.enabled:true; timer.cents:false; timer.y:79; timer.x:-82@
Aura[4]=Version:4.23; b:0.2392; g:0.2941; thresholdinvert:true; icon:spell_holy_lightsgrace; bufftype:10; texture:8; sound:58; PowerType:9; threshold:3; texmode:1@
Aura[5]=Version:4.23; g:0.3216; icon:Spell_Holy_SearingLight; buffname:Holy Shock; r:0.251; bufftype:7; texture:45; inVehicle:0; combat:true; texmode:1; ismounted:0@
Aura[6]=Version:4.23; b:0.2196; g:0.9412; icon:Spell_Holy_CrusaderAura; buffname:Crusader Aura; aurastext:Crusader Aura is Active; textaura:true; texmode:1; ismounted:0@
Aura[7]=Version:4.23; g:0.6196; icon:Spell_Shadow_Teleport; buffname:arcane torrent; r:0.4196; bufftype:7; texture:5; inVehicle:0; wowtex:true; combat:true; texmode:1; ismounted:0@
Aura[8]=Version:4.23; b:0.2902; g:0.9216; icon:Spell_Holy_LayOnHands; buffname:lay on hands; x:-160; customname:Lay on Hands; bufftype:7; texture:14; aurastext:Lay on Hands; inVehicle:0; aurastextfont:16; combat:true; size:0.16; y:6; texmode:1; ismounted:0; timer.enabled:true; timer.y:-6; timer.x:-169@
Aura[9]=Version:4.23; b:0.9608; anim1:2; icon:Ability_Paladin_BeaconofLight; buffname:Beacon; r:0.9882; begin:1; x:-43; customname:Beacon of Light; unitn:Only for raid/group.; texture:51; mine:true; inVehicle:0; sound:45; stacksOperator:=; groupOrSelf:true; customtex:true; combat:true; size:0.65; y:74; texmode:1; inverse:true; ismounted:0; finish:2@
Aura[10]=Version:4.23; b:0.051; anim1:2; g:0.902; icon:Ability_Paladin_InfusionofLight; buffname:Infusion of Light; begin:1; texture:64; alpha:0.58; exact:true; size:0.77; torsion:1.02; y:-57; texmode:1; finish:3@
Aura[11]=Version:4.23; anim1:4; g:0.0627; icon:Spell_Holy_Aspiration; buffname:divine plea; r:0.0392; customname:divine plea; bufftype:7; texture:47; alpha:0.6; inVehicle:0; wowtex:true; combat:true; size:0.43; texmode:1; ismounted:0@
Aura[12]=Version:4.23; b:0.1725; g:0.851; icon:Spell_Holy_AvengineWrath; buffname:Avenging Wrath; x:-1; customname:divine plea; bufftype:7; texture:5; alpha:0.4; aurastext:Super!; inVehicle:0; wowtex:true; aurastextfont:3; combat:true; size:1.09; y:-28; texmode:1; ismounted:0@
Aura[13]=Version:4.23; b:0; g:0.0118; icon:Spell_Holy_SealOfSacrifice; buffname:Hand of Sacrifice; x:-153; customname:divine plea; bufftype:7; texture:26; aurastext:Super!; inVehicle:0; aurastextfont:3; combat:true; size:0.16; y:-41; texmode:1; ismounted:0; timer.enabled:true; timer.y:-55; timer.x:-163@
Aura[14]=Version:4.23; b:0.8275; g:0.2392; icon:Spell_Holy_AuraMastery; buffname:Aura Mastery; r:0.2667; x:-142; customname:divine plea; bufftype:7; texture:140; aurastext:Super!; inVehicle:0; aurastextfont:3; combat:true; size:0.16; y:-90; texmode:1; ismounted:0; timer.enabled:true; timer.y:-102; timer.x:-154@
Aura[15]=Version:4.23; b:0.0941; g:0.0235; icon:spell_holy_divineshield; buffname:Divine Shield; x:-131; bufftype:15; texture:21; mine:true; combat:true; size:0.22; y:105; timer.enabled:true; timer.y:104; timer.x:-138; timer.Transparent:true@
Aura[16]=Version:4.23; b:0.1059; g:0.9569; icon:spell_holy_divineprotection; buffname:Divine Protection; x:128; bufftype:15; texture:21; mine:true; size:0.22; y:105; timer.enabled:true; timer.y:104; timer.x:119; timer.Transparent:true@
Aura[17]=Version:4.23; b:0.4196; g:0.4863; icon:Spell_Holy_Heroism; buffname:Guardian of Ancient Kings; x:-153; customname:divine plea; bufftype:7; texture:139; owntex:true; inVehicle:0; aurastextfont:3; combat:true; size:0.16; y:55; texmode:1; ismounted:0; timer.enabled:true; timer.y:42; timer.x:-161@
Aura[18]=Version:4.23; g:0.1765; icon:inv_alchemy_elixir_02; r:0.149; bufftype:9; texture:4; sound:11; PowerType:0; threshold:25; size:0.95; texmode:1@
Aura[19]=Version:4.23; b:0.1647; g:0.1294; icon:inv_alchemy_elixir_05; x:2; bufftype:8; texture:4; sound:11; y:-49; texmode:1@